The Vive ships with a headset, 2 x light houses (these are what allows your PC to track you movement) 2 x vive controllers, and the kit you need to plug it into your PC, also some miscellaneous bits like a replacement face cushion and micro fiber cloth.

IThe front of the headset is dimpled, I’m not sure if this has anything to do with how it works but it looks great!

 

It seems quite sturdy, but I wouldn’t go throwing it about, as it has some very delicate lens’es inside that can scratch and break easily (take care of these)

The strap’s that secure the device to your head are comfortable and work well, having an adjuster on each side means this will fit anyone., the space between the cushion and the lens’es is plenty, even I (someone who wears glasses) can wear it with ease without worrying.

It can get a bit sweaty wearing this, so the replacement face cushion is handy to have, when you are washing the other.

The cables are plenty long enough for most play spaces, and if they fail they can be easily replaced at home.

As stepping and tripping on the cables when new to VR is easy this can happen.

Wireless is coming, but at the moment it causes some latency and is almost as expensive as the device itself.

 

The controllers great too!  (there is two of them )

They feels solid and have survived being flung into a wall a couple of times ( I have now learned to use the straps that come supplied)

In terms of buttons there is a trigger neatly positioned on the bottom. This is usually used to interact with things around you.

A pad on the top handily positioned for your thumb, which is functions as a d-pad and a touch pad, which pleases me regularly y, especially when you notice you can tell where your thumb is on it  when in virtual reality.

This is flanked by two buttons above and below it, the one below is  the brings up the system menu, which allows you to change system settings on the fly, browse your library and check for messages etc.

The haptic feedback on the controls is a nice feature, its often there to reassure  you that what you want to happen is happening.

There are some grip buttons on each side of the handle. these are used for picking things up if used at all, they have been overlooked in some of the agmes I have played.

For example in one of my favourite games at the moment, Tethered  Which requires you to absorb energy after performing specif tasks. But it can be hard to know if the energy is moving towards you, but the haptic feedback is there to put your mind at ease.

The Vive  works via two base stations that you place in two corners of the room either next to each other or opposite each other.

These come with mounting kits which makes placing them on the wall easy, or  if you prefer mount them on a couple of tripods for a more  flexible setup.

I am thrilled with the hardware of the HTC Vive.

Keep an eye out for further review on the HTC Vive’s other elements.

 

 

 

 

The controllers great too!  (there is two of them )

They feels solid and have survived being flung into a wall a couple of times ( I have now learned to use the straps that come supplied)

In terms of buttons there is a trigger neatly positioned on the bottom. This is usually used to interact with things around you.

A pad on the top handily positioned for your thumb, which is functions as a d-pad and a touch pad, which pleases me regularly y, especially when you notice you can tell where your thumb is on it  when in virtual reality.

This is flanked by two buttons above and below it, the one below is  the brings up the system menu, which allows you to change system settings on the fly, browse your library and check for messages etc.

The haptic feedback on the controls is a nice feature, its often there to reassure  you that what you want to happen is happening.

There are some grip buttons on each side of the handle. these are used for picking things up if used at all, they have been overlooked in some of the agmes I have played.

For example in one of my favourite games at the moment, Tethered  Which requires you to absorb energy after performing specif tasks. But it can be hard to know if the energy is moving towards you, but the haptic feedback is there to put your mind at ease.

The Vive  works via two base stations that you place in two corners of the room either next to each other or opposite each other.

These come with mounting kits which makes placing them on the wall easy, or  if you prefer mount them on a couple of tripods for a more  flexible setup.

I am thrilled with the hardware of the HTC Vive.

Keep an eye out for further review on the HTC Vive’s other elements.